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 Rabbit-hole builder 
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Joined: Sat Sep 06, 2008 1:11 pm
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Post Rabbit-hole builder
I was thinking of this as I was walking down town to get the game - what if EA make it so we can import our Spore buildings and fiddle around with them in-game to turn them into TS3 lots. Anyone ho doesn't already have Spore would rush out to buy it and EA would get more money. They did it with SimCity 4 and TS2, and a Spore-based creator would be so much easier to work with than an EA-released program, as a lot of us are already familiar with the Spore controls.

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Thu Jun 04, 2009 12:31 pm
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Joined: Thu Jul 10, 2008 11:43 pm
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Post Re: Rabbit-hole builder
I would think you wouldent be able to make rabbbit holes. Im hoping that thell give us the ability to create restraunts and the other rabbit holes, not including work stations. I then think we should be able to create are own work and make the building but not the inside, choose what the promotions would be the main job, who the bosses are and all the job description. I think it would be cool to promote more jobs by creating t hem!


Thu Jun 04, 2009 3:42 pm
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Joined: Sun May 24, 2009 12:29 pm
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Post Re: Rabbit-hole builder
Draik wrote:
Anyone ho doesn't already have Spore would rush out to buy it and EA would get more money.


*shrug* Not me. Can't say I'm interested in Spore.

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Thu Jun 04, 2009 5:52 pm
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Post Re: Rabbit-hole builder
Why would we need spore? Heck I want a Rabbit-hole builder, but we all we'd have to do is build some walls, put
some windows and doors on it, add flooring and wallpaper and voila. Why make it complex?


Thu Jun 04, 2009 6:44 pm
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Post Re: Rabbit-hole builder
Spore buildings would look out of place in the Sim's world.

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Sat Jun 06, 2009 3:09 pm
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Post Re: Rabbit-hole builder
actually, in Spore Galactic Adventures, buildings won't be rabbit-holes anymore :D


Sat Jun 06, 2009 3:28 pm
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Post Re: Rabbit-hole builder
I'll like a rabbit hole builder. The game would be soooo much more fun with that

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Thu Jun 18, 2009 2:56 am
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Post Re: Rabbit-hole builder
Would there be a conflict for the fact that Spore is MAXIS and The Sims 3 is EA? That would be an amazing thing though :spin:

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Thu Jun 18, 2009 9:33 pm
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Post Re: Rabbit-hole builder
If EA release Rabbit Hole builder tool like the neighborhood tool, that will be awesome!

It also has ability to craft the building like in Spore. But we don't need to buy spore, I don't won't spending more money.

We can make any type of buildings, and new careers too.

Like fire station for fire fighter career path.


Fri Jun 19, 2009 10:52 am
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Post Re: Rabbit-hole builder
YES YES YES!!! It would be great to have a way of making are own career tracks. First make the building, then 10 of the jobs or 20 if whatever if your doing the whole brake off like in the music career. Then each job will have a range of salary so you can do like 15$ to 30$ then you can make your own oppertunitys and lastly you could choose uniform and some freebies like in law enforce you get a free car so if your in the fire career track you may get a fire truck!

I think though there should be a way to make restraunts and grocery stores if you want to like and see the openis and they could give you the neeeded items. OF corse there would be a warning saying this would slow gameplay.


Fri Jun 19, 2009 3:31 pm
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Post Re: Rabbit-hole builder
Celebriton wrote:
If EA release Rabbit Hole builder tool like the neighborhood tool, that will be awesome!

It would definately be! I'm hoping it will all come out together in one pack.

But if not, i would be happy if a mod would allow us to rezone buildings a bit like how you had to build dormitories in university. You build a normal community lot to your making then rezone it to a rabbit hole.

The former option would be preferable though.


Sun Jul 05, 2009 10:43 am
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